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Cozy Grove (2021)
(Spry Fox)
Village Simulator
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Role: Game Designer​

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Designed 7 procedurally generated biomes using hierarchical sets of objects.
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Developed systems for gracefully displaying randomly generated elements.
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Implemented content such as quests, items, art assets.
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Other tasks: Art asset implementation, art pipeline process evaluation and improvements
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Video / Media
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Teaser Trailer
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